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Tools / Unit & Scale

Converter

Precise unit conversion and model scale calculations.

Unit Preview
1 m = 100 cm

Unit converter

Output100

Architecture scale

Drawing size100 mm
Scale reference1:100

Architecture Scale Standards

Scale1mm on drawing =UseCommon In
1:11 mmFull-size details, templatesShop drawings
1:55 mmComponent details, joineryFurniture design
1:1010 mmWall sections, room detailsInterior design
1:2020 mmRoom layouts, elevationsArchitecture
1:5050 mmFloor plans, sectionsArchitecture (default)
1:100100 mmBuilding plans, multi-floorArchitecture
1:200200 mmLarge buildings, site contextUrban design
1:500500 mmSite plans, campus layoutLandscape architecture
1:10001 mNeighborhood planUrban planning
1:25002.5 mDistrict/city overviewMaster planning

3D Software Default Units

SoftwareDefault Unit1 unit =Notes
Blendermeter1 mUnit scale adjustable in scene
3ds Maxsystem unit1 inchDisplay units separate from system units
Mayacentimeter1 cmWorking units in preferences
Cinema 4Dcentimeter1 cmProject scale in project settings
Houdinimeter1 mHip file unit scale
Rhinomillimeter1 mmSet per file, check on import
SketchUpinch1 inTemplate sets default
Revitfoot1 ftImperial or metric per project
AutoCADmillimeter1 mmUnitless internally
Unitymeter1 mFBX import scale = 0.01 by default
Unrealcentimeter1 cmFBX import scale = 1.0

Polygon Budget Guide

TargetBudgetTriangle RangeNotes
Mobile game propLow100–1KBaked normals, atlas textures
Mobile game characterLow1K–5KLOD chain recommended
PC/Console propMedium1K–10KPBR textures, instanced
PC/Console characterMedium10K–50KSkeletal mesh, blend shapes
Film/cinematic assetHigh100K–1MSubdivision, displacement
Arch-viz sceneHigh1M–50MFull scene, instancing critical
Web / glTF viewerTight5K–100KDraco compression, max 20MB
AR (phone)Tight10K–50KSingle object, LOD auto